In celebration of Global Accessibility Awareness Day, Santa Monica Studio lots of new accessibility features for God of War Ragnarokincluding a new one audio descriptive version of the game’s announcement trailer†
All accessibility options from god of war have been brought forward and new features have been added to Ragnarok, resulting in over 60 adjustable settings. A selection of the features described include automatic sprint, size and color of subtitles/captions, as well as a high contrast mode that makes characters more visible against backgrounds. There’s also a handy feature that sounds beeps when an interactive object is nearby. In god of warThere were several times when it wasn’t clear what to do next, and having a feature like this will definitely help me reduce the number of times I get stuck.
Accessibility features benefit everyone, and it seems that many publishers are taking that seriously. The last of us 2 and Horizon Forbidden West both had extensive options covering a wide variety of adaptive needs. Other publishers and platforms like Microsoft and Twitch also seem to make an effort to make their products for everyone, regardless of their needs. Recently, Microsoft announced: it opens a new and improved Inclusive Tech Lab where people with disabilities can work with Microsoft to improve adaptive technology such as the Xbox Adaptive Controller. And on Twitch, the streaming service is celebrating Global Accessibility Awareness Day with many streamers with disabilities in the spotlight and share what it does to make the platform more inclusive†